Mon 2. Apr 2012, 09:32 - by ouned
Masterserver downtimes
As you may have already noticed the jk2 and jk3 master servers are currently offline.
No one knows the reason and we can just hope that the reason is just a failure or maintenance.
Daggolin made a nice list of servers & IP's for the meantime:
http://dark-clan.servegame.com/viewtopic.php?f=15&t=349
ouned ![]()
Sat 21. Jan 2012, 10:29 - by ouned
JK2MF v2.0
I released v2.0 and uploaded this version also to jk2files.com
Changelog:
- API (Level 1)
- Overall improved Anticheat
- improved jk2mf_fixforcecrash (allows high g_maxforcerank values)
- Anticheat: cl_timenudge more values allowed
- improved uptime calculation
- "/cheaters" command works if more then 16 players are online
- improved remaining download time calculation
Sun 4. Dec 2011, 11:42 - by ouned
JK2MF Clientside v2.0
A new clientside has been released.
Players don't need to update their clientside but it's recommended.
Changelog
- clientside now works together with EAX
- basedll has been removed
- Doesn't depend on ouned.de anymore (2 mirrors)
- fixed some crashes
Tue 29. Nov 2011, 00:06 - by ouned
JK2MF v1.8
With version 1.8 it's now possible to install JK2MF even with only FTP access to the server.
It's even enough to have access to the base directory only.
1.8 also includes a new optional anticheat. If used, anyone can play on the server and it's possible to get a list of players who surely aren't cheating using the /cheaters command.
Thu 10. Nov 2011, 19:19 - by ouned
JK2MF v1.7 released
v1.7 introduces HTTP-Downloads and an overridden script protection.
Check out the changelog.txt for details!
ouned ![]()